Cities skylines disable pocket cars. SteamsteamappscommonCities_SkylinesCities_Dataoutput_log. Cities skylines disable pocket cars

 
SteamsteamappscommonCities_SkylinesCities_Dataoutput_logCities skylines disable pocket cars  Or you can use the skip file option to stop them being loaded

If you have multiple tram depots, then one of them might be trying to spawn trams for a line you have made for the other one. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. #8. " Personally I have no experience with that. custom pavement curb. Select the pavement path. I’m actually working on a one-tile city right now where the concept is a complete mixed-use town where people can walk less than 5 minutes to a workplace. You must restart the game after enabling a sound pack for the first time to be able to select it in AST's settings. My one train station close to my tourism district is set to allow Intercity Trains. Cims (even the tourists) are more inclined to pull out a pocket car than wait for a cab. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. A tip that helps avoid the reset is to use the mod. Demand is OPTIONAL. There is a mod on workshop to disable street parking or you can use streets that don't have parking to force cars into parking lots. Edit; move the train station and metro to the street below. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Place parking lot directly next to it that uses a 2 story concept. Achievements list for Cities: Skylines 2 and a glimpse into possible new mechanics. EverydayLemon. The bigger issue here is that the game requires a full fourth of the perimeter to be covered by road, that's kinda crazy. Then make sure the road patterns aren't making things worse by causing bottle necks with cars jamming up all trying to get off at the same time. But that depends on the size of the city (more cims -> more cars -> more paths to. Don't forget that to be able to use sound packs you must enable this mod and sound packs in Content Manager. - all Cities: Skylines DLCs for the mobile devices. If rebuilding doesn't fix it, or fixes it, and the problem returns later or on a reload, you can use Broken Nodes Detector as referred to on the main TMPE page and delete any broken nodes that are detected. ago. r/CitiesSkylines2. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Tips for how to use these roads. Your FPS will go down and your traffic will increase but. This should be working. Edit; move the train station and metro to the street below. Add character to the metro network with new track styles, rendered tunnels and stations. Always read a mods description before subbing. The only way I can get the music to stop is to exit the game. No Despawn Mod. I am really enjoying the challenge of having to plan areas sufficient enough to meet demand. 7. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Most people will disable despawning in order to up the traffic management difficulty. • 2 days ago. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. I think everyone knows the bug where cars are driving through other cars without any collision detection. garbage trucks and small delivery trucks. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading,. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. Is there any way to disable just these disasters whilst keeping the rest? 6. This whole making mods disable achievements seems a bit much. My first European build and holy heck the support from the dutch community and skylines community as a whole on this project has been unreal. In a far distance all assets are visible but when zooming in they all disappear: buildings, props, people, cars. When a cim makes it destination, it gets off the map and is no longer simulated. Yeah, great advances in techonology by my citizens, brought the amazing discovering of portable folder cars. If you use Traffic Manager: President Edition, you can use vehicle restriction tool to discourage certain vehicle types form using an area. For my cities like a block or two down the soccer stadium, beach front parks with some uniques in the area and also downtown areas where you can place tall unique buildings. I first discovered this issue yesterday but after some more testing, I believe this is a bug. Report. 00 to park on the road in the district menu. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. Use Ctrl+Shift+D to toggle despawning (default. They then proceeded to get their pocket cars out and clog up the road which I would expect I could just fix by putting a public transportation solution somewhere near this junction BUT in order to do this I just checked where they were. Traffic will only jump lanes if it feels that there is not enough room (length) to do it one lane at a time. This (and the disabled traffic despawn) are the only options i use and i don't have problems. A Workshop Item for Cities: Skylines. Get 10% off my entire merch store with code "tsunami":back in Cities Skylines (City Skyline) engineering a way to stop. Two other options for stuck vehicles: 1) Traffic Manager: Presidential Edition adds a red x to delete individual vehicles; 2) use vehicle info to jump and delete the building that spawned the vehicle (residence, taxi stand, etc. Thank you. This is the problem I've encountered with despawning turned off using. This community. The thing that you're missing is that cims in cities skylines carry their cars in their pockets, so a passenger ferry is a car ferry because everyone carries their car in. The glitch will go off evenitualy after turning off the anarchy mode. . When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Enabling the "Realistic Parking" option from the Traffic Manager mod might solve this issue, I'm not 100% sure though. Taddl 11 mrt 2015 om 17:35. circle at intersections (for specific roads) continuous median (for specific roads)Hi All, At this stage I'm pretty sure that this is some kind of bug. I'm very new to the game, about a month in. Also, pick a few vehicles as they enter the roundabout from the highway. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. 8. Cities Skylines: All, except for some music packs. i develop the part of the city completely free from private cars . and 7 cities will be all coming the opposite direction backing up the whole highway outside your city, to use that same one intersection. I have try running the game with TMPE V11 only, without any other mod. No expansion required. Jan 24, 2019 @ 8:25am Somethings about the skip. Select "junction restrictions" then click on the junction for the option to disable the crosswalk. Cars don't use roads that are rebuilt What is your game version? 1. If some sounds disappear, try to zoom out camera to max distance, then wait for few seconds, switch sound pack to default. All Discussions. Which is kinda lame. Make the roads underpasses with pedestrian bridges at ground level and then you won’t have to add any length to your pedestrian paths. 7. Pedestrian crossing. You can set those rules in traffic manager. Highlight the area you want to change. Car ferries- considering that this DLC will need to disable pocket cars, now's the chance to add car ferries. i made a service area for the highway with some parking lots, benches, toilets and so on. #5. Move the subway station onto a separate road away from the intersection. During rush hours with "Disable spawning of pocket cars" on, it is around 4,5k. Search for Vanilla citizens will be used for service in the outpult log file to figure out which exact citizen categories are still not covered by custom assets. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. -𝔽𝔼𝔸𝕋𝕌ℝ𝔼𝕊: a total of 49 roads. . Only way to get rid of pocket cars is using the realistic parking option, it's not as bad as you think. My problem is that people get out of the metro station at the top, walk down the pathway to the bus-lane crossing and take a car out of their pocket to go off the bus lane onto the 6 lane road. PE has an option to disable "pocket cars" forcing cars to park. Both of these acts can have a terrible effect on your traffic. and when they finish their break the car appears from nowhere. 5: People need to learn to park, or NOT TRY, if they can't fit. txt I am finding confusing, very much so. Cities Skylines: Tourists block roads under the monorail station while waiting for their taxis. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. 0 or newer - iPadOS 15. I can't seem to get close to a million cims anymore. (tried reloading several times) D: That means it is most likely two mods disagreeing and thinking that something is broken when it isn't. Well because things in Cities: Skylines tend to fall down like a house of cards, or a domino train. people walking on highway. and when they finish their break the car appears from nowhere. Explore new maps and share save games. The tourist really love to bring their pocket car in their luggage. there are mods to eleminate garbage accumulation = no more garbage trucks. their capacity is quite low so I wanna disble them to not to show up in the game. Which is kinda lame. Reply . Traffic guide by Perafilozof. MrsPuddleduck. jyssys • Additional comment actions. The best thing they could do for this game is, get rid of the pocket cars and sort the industry traffic out. Find It! 2 – Search tool for assets. No cars ever park when I use the white line parking. . Live oak for scale. 7. ago. Changing the angle of the tunnel exit meant traffic exited faster and would not bunch up so that traffic needing into that lane could do so between the gaps instead of waiting for all the vehicles to pass first. . Listed below is a compiled list of every vehicle in the game. 3-lane highway, one lane goes off, highway turns into a 2-lane till one lane goes on again. Broken mods in Cities Skylines can be one of the most frustrating parts of playing modded Cities Skylines. It is the amount of traffic on the road at one time. Games like this need to have the option to disable any and all limits. If you use Traffic Manager: President Edition,. Fix your traffic and make sure the trash pickup facilities are near to each area. hello together. Each skyline has a different giant deity statue and distinct style, and is supported by. CS1 policies are like, gain a 5% boost to production for a slight increase cost, etc. 2. . Mod compatibility thread & FAQ [Patch 1. Now 100% of your city will try to get to ONE intersection to enter/exit the hwy. Then mouse pointer will show building and vehicle names in-game after pressing TAB. There is currently no direct replacement for EML's expanded prop limit; however, remember that props placed with BOB, Intersection Marking Tool, and Procedural Objects do NOT. Well I have both enabled anyway. This patch will DISABLE pocket cars from regular ferries and. ) Above, in your skip. I notice a lot of pocket bikes now instead. Your cims have them, and YOU can take them away! Th. As of today, you may get a Cim driving past his home,. There's no way an industry would use that many vehicles. What’s the traffic %. So if I want to keep private vehicles out of an area, how do you do it? I've tried banning cars on the roads leading into my industrial area, say, to try to force them to use transit and lessen the burden on my heaviest traffic area and they walk over the road they can't drive on and get into their cars on the other side, like they have their car in their pocket, I guess. 0 or. txt DXDIAG is a program you run from a command prompt or the Windows start menu 'run' dialog box (or 'search programs' in Windows 7 or later). I used a few parking garages in high volume areas and some small surface parkings for some buildings, especially in the middle of blocks where there. (Because every cim has a pocket car) With enabled enhanced parking ai the game additionally needs to calculate a path from start to car and from car to destination. Join. mikelleh63. While the vehicles in the game are not huge, if. The network pieces work though. There's no way an industry would use that many vehicles. Cities: Skylines City-building game Gaming. WRX02227 • Additional comment actions. Here are some examples of this behaviour and how rebuilding the path fixed the problem for me: Spawning pocket car and zooming home 1. They take 1 bus to the end, and then instead of walking 1 block to get on the 2nd (and last) bus they jump to take the 2nd bus line to their destination they hop into their car and drive down the same route. Turn Off Option for Disappearing cars! Leermeister Mar 14, 2015 Jump to latest Follow Reply You know i would like a real hard mode option to turn off. In the US this is typical around malls and commercial buildings. You could disable them all, then select the one you want to happen from terraforming menu and let your cat do the clicking. Cims will just walk right into accident and die. Support & Bug Reports (Archive) Cities: Skylines (Steam) - Emergency Vehicles not using Bus Only Highways. from 2002 to 2008. Here you can enable realstic parking and poket cars are gone. " This occurs when the simulation engine removes or despawns vehicles that cannot find a parking spot within a certain distance or time frame. PE has an option to disable "pocket cars" forcing cars to park. Trideos: The City of Three Gods. During rush hours with "Disable spawning of pocket cars" off, it is around 6k. I've used the noworkshop/disable mods launch option. 1. This way only residents and shops are allowed to use cars in that zone. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). -The roads feature worn areas on the pavement directing you to where the isles are. So I put in a. Modding I want to disable the Industries DLC as well as the Campus DLC, but uninstalling them is pointless because I may still need them anytime if I use it in some specific maps. Also, please disable pocket cars from passenger ferries. There are two types of stops: end-of-line stops and stops where Cable Cars can pass through and continue to further stops. I think this is what is happening here. This should be a thing! trying to make a seattle/san juan style map. Join. This guide explain the traffic problems in Cities: Skylines in small, medium and large cities, and the reasons why traffic jams happen. Not that I know of. Cities: Skylines 6484 Support & Bug Reports 302 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080The title says it all. It's a reference to cities skylines pocket cars, like when cims spawn and despawn cars out of thin air. Hwys are already built. Build a Bus Line at the Metro and connect your Park Exit/entrance with footpath. Pocket cars to nowhere in particular . Cars will do that if the space between two intersections is very small. . See where most of them go (usually can tell with 8 or 10 vehicles) then think if. --Other flyings car issue is when I using road anarchy. They take games that need dozens of hours to learn, that they play for hundreds of hours, and they say "Oversimplified and dumbed down. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment Mrbowdn •. Learn MoreTraffic guide by Perafilozof. Cars automatically despawn in the game after a certain amount of time, relieving congested roadways and helping your computer live another day. advantage of using bus only in and out is it stops hordes of sims clogging up the bus station when trying to park/pocket their cars. 100. Open up Cities:Skylines properties in Steam. If I fiddle with roads and vehicles to get the levels down the city comes back till the numbers cap out again. Best. Edit: There is no way to do this. but it still is. Often these cars will drive a couple of meters down the road or drive around the block. innovative crushed brick roads with brick crossings. Reply. How to disable the nagging "road access required" icon? Help I'm making a nature reserve, and I decided to make it "open", not a mess of ugly paths. My personal advice though is to use 4x4 for commercial, industry and high density residential and do 2x2, 2x3. I've been active in the Cities:Skylines reddit and many people chatting over the course of last year have mentioned that the engine is a mess, as the publisher kept bolting on functionality that. If you haven't already, go ahead and subscribe to some of the awesome vehicles available on the workshop. Well there were some buildings (they were removed off the workshop, they were tan houses that also went by the name "Eclectic") and I edited them but something got screwed up with them, and they were removed from the workshop (they were the re-uploaded ones, ALL I DID WAS CHANGE THE LANDSCAPING) and I named the new. and when they finish their break the car appears from nowhere. Tutto Discussioni Screenshot Immagini Trasmissioni Video Workshop Notizie Guide Recensioni. That's the car go to the parking lot of building. hello together. 5-f1 (Airports) and all expansions. Great, BUT when you're drawing elevated roads over an existing road and want to stay elevated, you don't want this snapping. 20. TM:PE > Enable More Realistic Parking and Disable Despawn Reply More posts you may like. Pocket cars be like. A Workshop Item for Cities: Skylines. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. ago TMPE realistic parking. A good bike network and encourage biking policy helps me. So, if you want 4x4: (Starting at your intersection or whatever) zone 4x4, leave 4x4 blank, zone 4x4, leave 4x4 blank, ad infinitum. Paint an old town district around the harbour. Also, there is a network I have, not sure it’s from vanilla or the workshop, but it’s a pedestrian path with zoning, meant for like a boardwalk. DanLynch • 5 yr. If it isn't there, I. The behaviour you describe with the vanishing and appearing vehicles is called “pocket cars” this “mostly” happens when a citizen get off a transit vehicle and cannot continue using transit to get to their destination, or transit system is too slow. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. " and add "--no workshop --disableMods". Cities: Skylines has several different models of vehicles to maneuver around your city. Show hidden low quality content. My one train station close to my tourism district is set to allow Intercity Trains. Jump to latest Follow Reply. #3. It doesn't work. (+ car roads). All cims have a "pocket Car" causing them to spawn a Car when this is the fastest option to where they want to go. Same goes for graveyards. Cities: Skylines. ago. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. cims will take out pocket cars in the middle of traffic, including in the middle of roundabouts and junctions, if there was no available nearby parked car to use. r/CitiesSkylines. when they arrive from a train leave the station and them magically spawn a car. Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. 7 comments. txt. It was made to prevent car accidents from happening ever again and allowing perfect driving for cars to prevent reckless drivers. If you want to get rid of poket cars you should use a mod calles traffic manager. Last edited by thale5; Jan 23, 2019 @ 8:54am #4. This (mis)behavior is also known as "using pocket cars". : TMPE activate realistic parking and pocket cars are gone. UbiFx • 7 yr. I put a couple years into this one - 287K pop, 80% traffic, over 1000 assets. Huge difference in traffic volume!!!! Yet I love the "Disable spawning of pocket cars" feature. When the cims are done driving they just put their vehicle in their pocket. “Pocket cars” 😂 never seen them called that 👏🏼👏🏼👏🏼. txt. It could probably be done with just making two cars in intersection stuck for a moment (if you disable dispawning) and that would simulate car crash. Cities: Skylines. and when they finish their break the car appears from nowhere. If you want to prevent your cims from using pocket cars, and spawning and. By Spector. This is mandatory step for. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. 8 compatible with Cities:Skylines 1. . Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Cims/tourists also spawn their pocket cars right in the middle of the road, again slowing traffic down. The forth thing is policies that ACTUALLY affect your city. i made a service area for the highway with some parking lots, benches, toilets and so on. AFAIK that only tops cars that are driving through that district to get somewhere else. Remove the pocket car and "force" the player to consider parking spaces when they. , Ltd. . Vehicles are given a timer by the ai to complete a trip, if vehicles get held up in traffic an timer runs out the vehicle despawns. After some tweaking and bug fixing, it should be ready for release in a week or two. Old town does work for this, as it only allows residents of the area or businesses to enter using vehicles. Zones & Signature Buildings I. First, the first few segments of a road connection entering a map. It does mean that you'll have to add more parking to your city though, since everyone going places will have to actually park instead of having their car vanish. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. The tourist really love to bring their pocket car in their luggage. Last edited by MaxFX ; Oct 31, 2022 @ 2:11pm. Looks like they store their cars in their pockets. You could reduce the number of people in the building or give the building it's very own dead end road to allow people to get out or in their cars at their own pace. It's right where I have freeway traffic join the road system (tourists drive a block, then pocket their cars) and where the road system connects to the onramp to the freeway (tourists walk right up to it and get their pocket cars and drive off). This means rather than the car going back to the owners pocket, it moves it a few feet from its current parking place to the next open slot. they walk over to where the car is, and then spawn the civilian traffic from the making a mess on highways. MrsPuddleduck. Don't let the road in front of the elevator connect to any other road, put your mass transit stations on the road and put walking paths to nearby intersections. 8 compatible with Cities:Skylines 1. . So my guess is that the people working on removing pocket cars and implementing real parking right now will do the same for. Search for Vanilla citizens will be used for service in the outpult log file to figure out which exact citizen categories are still not covered by custom assets. Jun 10 @ 7:34am In TM:PE there is a setting. Install custom vehicles. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. r/CitiesSkylines. So, in the game, go to the main menu, click on content manager then mods. on street parking is good for A low dense residential area , but a high density commercial district really needs accessible parking garages. That will suffice as a. Pretty much as titled. I've tried a dozen new games but the problem persists. Extend the functionality of metro with new UI menus. My one train station close to my tourism district is set to allow Intercity Trains. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. . #8. #1. I think it is called "advanced parking AI" or something along those lines. Turn Off Option for Disappearing cars! Leermeister. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. 1. It is largely unavoidable in cities, because you can't really justifiably remove pedestrian infrastructure to force them to use a car, but for me, to stop seeing pedestrians commuting to the logging factory on a dirt road in the middle of a huge forest 10 miles from their house, I just used TMPE to prevent pedestrians using it. But that depends on the size of the city (more cims -> more cars -> more paths to. BUT u have to build parkinglots or your cims will drive in circles like crazy. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. 10. Realistic parking means that the cars will stay where they got parked, though. #3. - Saved simulation data to: C:UsersAdminAppDataLocalColossal OrderCities_SkylinesSavesTempe6f54806-c4d6-4fce-9e4a-6d83965aff20. Trains, buses, and metros take ALOT of cars off the road. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Cities Skylines II. • 7 yr. Or you can use the skip file option to stop them being loaded. To easily find the local files for the game, right click your game in the Steam library, select Properties, go to the Local Files tab and select Browse local files. Car ferries will use the same paths as regular ferries but different routes and different vehicles. • 6 yr. Cities: Skylines. Is there any way to disable just these disasters whilst keeping the rest? 6. Then whenever your mods disable themselves, copy the backup and put it back in the folder. Thanks on advance :)Here's where to find the log depending on your operating system. If you used only that network, and mass transit, it might. It is not "what people demand you do", it is "what there is demand for". someone. 1 by CO_Avanya. If there's a crosswalk, the game sees it as a junction. It is under Gameplay tab. Gameplay/Convenience Mods. And if those parking assets in the pic actually work (I think they do) then those. I have Macbook pro 16 Intel Core I9 + 16GB RAM. However, this means you may need to add parking lots or parking garages to some. It will take some time for vanilla citizens to disappear from your. A little downside, as I mentioned in some other posts, I wish there was a "hybrid mode", because pocket cars in Cims homes would simulate "garages". Parking is such a huge issue in cities, and pocket cars really shouldnt be a thing. Each car. EVERY SINGLE tourist arriving with an intercity train waits on the platform for the inner city train. Ok, go to your district tool. I subscribed some models of NYPD car and fire department car, I also use the mod to disable all of default police car and fire car, but can't set random spawn car, and the default car of the game still run in the street. My last cities have been around 20-50k population and I never had any problems with parking. First, the first few segments of a road connection entering a map. Sigh. 7. Войти Магазин. Cars coming from that city on the left have a shorter path to the northbound highway by doing a U-turn from the southbound highway than by using the northbound ramp from the eastbound lane. The Cities: Skylines game is a city-building simulation game published by Paradox Interactive and thus gave enviable competition to other similar games. An alternative storage for game mods. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. i made a service area for the highway with some parking lots, benches, toilets and so on. A Workshop Item for Cities: Skylines. ) For the general case of a square of side 𝓁, the zoneable area is (𝓁-2)²-max (0, 𝓁-10)²—the area inside the road minus the area in the. This mod will allow you to stop all dummy traffic from entering your city. If cars are disappearing any time you add a new road, it sounds like you probably have broken nodes somewhere on the map. This is how the game works. 10 juin à 7h34 In TM:PE there is a setting. r/CitiesSkylines • 2 days ago. Each skyline has a different giant deity statue and distinct style, and is supported by sprawling suburbs and industry. Parking AI - Check Enable more realistic parking. sadly it happens in game and mods can disable it. Check regularly for new vehicles. Ist maybe worth a try out :) I'll try it out. Then they drive 1 or 2 blocks to the shop and put the car back into their pocket. 16 Sort by: Open comment sort options Add a Comment chibi0815 • 2 yr. 8. - you can create up to 10 cities with the pocket edition of this game.